Présentation
I am a visual effects senior artist living in Paris, who's specialized in 3D modeling supervising and 3D sculpting for feature films, advertisings and tv series. Managing the production of 3D assets with faraway studios is also part of my job.
I have experience using XSI, Maya, Zbrush, Photoshop and many other related applications.
I've teached 3D modeling in several schools.
Drawing, painting and sculpting are also parts of my time.
TECHNICAL SKILLS:
SOFTIMAGE / MAYA / PHOTOSHOP / ZBRUSH / UVLAYOUT / SHOTGUN
Work experiences:
2016 - today: Sets and props modeling supervisor at MIKROS ANIMATION.
(Sherlock Gnomes - Astérix et le secret de la potion magique (co-sup))
2016 - 2016: Characters and props modeling supervisor at MAC GUFF LIGNE.
(DILILI à Paris - Michel Ocelot)
2015 -2016: Assets supervisor for a TV show at TeamTO.
(Skylander - Arthur Qwak)
2014 - 2015: Characters modeling senior graphist at ILLUMINATION MAC GUFF.
(The secret life of pets - Sing - Despicable me 3)
2013 - 2014: Modeling supervisor for a TV show.
(Heidi - 39x26 '- Studio100 Animation)
2011 - 2012: Modeling / mapping supervisor for a TV show.
(Maya the Bee - 78x13 '- Studio100 Animation)
2011 - 2011: Senior 3D Artist / modeling - mapping.
(Cinderella 3D - Delacave - Pascal Herold)
2010 - 2011: Modeling supervisor / School Teacher.
2001-2010: Lamaison, Project Manager / 3D Artist. Design & Modeling Dpt Manager.
1997 - 2001: Medialab, Project Manager / 3D Artist.